Roblox shares slide as metaverse giant reports player spending has slowed | CNN Business (2024)

Roblox shares slide as metaverse giant reports player spending has slowed | CNN Business (1)

The Roblox website on a laptop computer arranged in New York, US, on Tuesday, Nov. 7, 2023. Photographer: Gabby Jones/Bloomberg

CNN

Roblox shares slid more than 20% in early trading, as the gaming giant dialed back its forecasts for growth and first-quarter earnings showed player spending is slowing.

Average daily active users (DAUs) were 77.7 million, up 17% year-over-year. But analysts said Roblox needs to prove to Wall Street there’s new sources of revenue growth, up ahead. Its devoted fan base is mostly teens, so the company is taking aggressive steps to attract both younger and older players.

“Our teams have been hard at work identifying opportunities to drive DAUs, hours, and bookings growth rates back to 20% year-over-year, saidDavid Baszucki, founder and CEO ofRoblox, in a statement. “Based on results since the middle of April, we believe that these steps are yielding positive results.”

In mid-morning trading shares stand at about $23. The stock had shuffled between $25 and $45 for many months after hitting a peak, just above $130 in 2021, the year the company went public.

“The company has faced high operational costs and it needs to sustain rapid growth at the same time,” said Matilda Beinat, an AR/VR analyst at tech intelligence firm ABI Research. “Investors have wondered if that can be feasible.”

Still, some analysts and investors remain moderately optimistic. Here are three reasons why.

Roblox shares slide as metaverse giant reports player spending has slowed | CNN Business (2)

Gaming Center gift card display at Costco store featuring Roblox gift cards.

New revenue streams

Roblox has evolved since its 2006 launch and so has its growth strategy. The platform allows users to both play user-created games and create their own games and it also blends elements of a social media network, so people can make friends and talk to developers as they explore virtual worlds.

Last year, its Baszucki shared visions of Roblox becoming a place where people can date and form “real-life relationships” within the next five years. In February, the company said 19.7 million new “friendships” are formed every day on the site.

The company’s vision has long been for Roblox to be everywhere, and in many ways, it’s succeeding. The platform’s active daily users are using the platform for an average of 2.5 hours a day – and those numbers continue to grow. About half of US youth, ages 12 to 17, use Roblox in the US monthly; and it continues to experience growth overseas, especially in Asia.

Its biggest hits include Adopt me! (a pet simulator), Brookhaven RP (a functioning virtual town) and Tower of Hell. Although many of the games are geared toward teens, the company seeks to grow and monetize the number of older players.

Just last week, the company announced it will show immersive video ads to players over the age of 13. Roblox’s stock price has moved up a bit since that announcement.

A new developer subscription offer allows developers to create monetary subscriptions to unlock certain experiences, a feature some analysts expect could help the platform grow even more among other generations.

Brand interest and risks

Brands have growing interest in Roblox, too. The company said it experienced the strongest brand engagements on its platforms during the fourth quarter of 2023, with more than 300 brand activations on the site including those from Ralph Lauren, Nike, Crocs and Lego.

Walmart has even joined the Roblox metaverse, adding an experience that allows users to buy physical items and receive them in the mail.

Although more brand involvement will likely continue this year, the company will need to ensure users don’t suffer from ad fatigue, according to Mike Proulx, a research director at market research firm Forrester.

“As the company doubles down on advertising as a way to lure in more brands, it needs to balance what might be seen as ‘easy revenue’ with user experience,” he said.

“Too many ads risk user backlash. Brands that want to effectively reach Roblox’s young user base should prioritize creating a value exchange. Programmatic ads alone won’t cut it,” Proulx said.

Roblox shares slide as metaverse giant reports player spending has slowed | CNN Business (3)

A monitor displays Roblox Corp. signage on the floor of the New York Stock Exchange (NYSE) in New York, US, on Friday, Feb. 9, 2024.

Good timing

Roblox’s user growth and emergence as a public company possibly aligns with budding interest in two buzzy industries: artificial intelligence and extended reality (XR), a term that covers virtual reality, augmented reality and mixed reality.

In February, Roblox introduced an AI chatbot that allows users to communicate with each other in real time, regardless of what language they speak. The tool works in 16 languages. The company also previously shared its vision for the expansion of AI on the platform with tools that will “enable every user to become a creator.”

At the same time, major tech companies continue to invest in XR, with increased interest due in part to the launch of Apple’s Vision Pro headset. The metaverse is attracting renewed interest.

“We can already start to see the performance of the company going up with these new strategy implementations, and I do believe that with the right advertising and the right timings, Roblox will soon be the communication and collaboration platform it is striving to be,” Beinat said.

Facing rivals

But Roblox also faces challenges from its chief competitor, Epic Games’ Fortnite, and that platform’s Unreal Editor for Fortnite (UEFN), a tool that enables creators to build experiences and publish them directly into Fortnite.

“They’re definitely pushing hard to eat Roblox’s lunch, even though the Fortnite player base tends to be older,” said Lewis Ward, director of gaming at market research firm IDC.

Epic has also been taking steps to creep in on Roblox’s core user base.

In February, the publisher announced it is teaming up with Disney to create open games and entertainment connected to Fortnite, offering users the ability to play, watch, shop and engage with content and characters from Disney, Pixar, Marvel, Star Wars, Avatar and other franchises.

“It’s clear that [Fortnite] intends to go after younger gamers in 2024 and 2025,” Ward said.

Roblox shares slide as metaverse giant reports player spending has slowed | CNN Business (2024)

FAQs

Roblox shares slide as metaverse giant reports player spending has slowed | CNN Business? ›

Roblox

Roblox
Roblox Corporation (/ˈroʊblɒks/ ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006.
https://en.wikipedia.org › wiki › Roblox_Corporation
shares slide as metaverse giant reports player spending has slowed. Roblox shares slid more than 20% in early trading, as the gaming giant dialed back its forecasts for growth and first-quarter earnings showed player spending is slowing. Average daily active users (DAUs) were 77.7 million, up 17% year-over-year.

Why did Roblox stock go down so much? ›

Key Points. Roblox shares fell after it reported weaker-than-expected Q1 bookings and lowered its full-year bookings guidance. The company also has a stock-based compensation expense problem. Despite the sell-off in the stock, it may be best to stay on the sidelines.

Is Roblox a good metaverse? ›

Thus, Roblox emerged as the platform that most closely resembled the concept of the Metaverse as it embodies many of the qualities associated with the Metaverse concept: User-Generated Content: Roblox allows users to create and share their own games and experiences, fostering a vast ecosystem of diverse virtual worlds.

Is Roblox going up? ›

RBLX Stock 12 Month Forecast

Based on 21 Wall Street analysts offering 12 month price targets for Roblox in the last 3 months. The average price target is $46.06 with a high forecast of $60.00 and a low forecast of $29.00. The average price target represents a 4.71% change from the last price of $43.99.

How many shares of Roblox are there? ›

Share Statistics

Roblox has 647.18 million shares outstanding.

Did Roblox shares slide as metaverse Giant reports player spending has slowed? ›

Roblox shares slide as metaverse giant reports player spending has slowed. Roblox shares slid more than 20% in early trading, as the gaming giant dialed back its forecasts for growth and first-quarter earnings showed player spending is slowing. Average daily active users (DAUs) were 77.7 million, up 17% year-over-year.

Why did Roblox shut down in 2024? ›

Let's set things straight: Roblox isn't “shutting down.” The same hoax (with a few details changed) goes around every year or two. The official Roblox Twitter account says, “Let's set things straight: Roblox isn't 'shutting down'. The same hoax (with a few details changed) goes around every year or two.

Is Roblox using AI? ›

Roblox is a colorful online platform that aims to reimagine the way that people come together — now that vision is being augmented by generative AI.

Is Roblox better than Meta? ›

Meta has an advantage by having a bigger pool of resources, but despite spending billions on developing Reality Labs and Horizon Worlds, it's still far behind Roblox in terms of popularity. And at this point, it may be too far behind to have a realistic chance of catching up.

What are the 8 elements of metaverse by Roblox? ›

The eight key technologies in Metaverse are – Extended Reality, User Interactivity, Artificial intelligence, Block Chain, Computing Vision, Internet of Things, Robotics, Edge and Cloud Computing and Future Mobile networks that are relevant to Metaverse.

Can Roblox stock recover? ›

7 analysts rate Roblox as a hold. The most bullish analyst believes the stock could have a 101.5% upside and reach $54 over the next year. The consensus forecast is still positive, with shares estimated to rise by as much as 38% to $37 over the next 52 weeks.

Why is Roblox not profitable? ›

Because of Roblox's high cost to serve per hour, users in lower-income or lower-propensity-to-spend markets typically reduce profitability, rather than just harm overall margins.

Is Roblox stock overpriced? ›

RBLX's intrinsic value estimate is unreliable because it is based only on its multiples and doesn't use a DCF valuation. The intrinsic value of one RBLX stock under the Base Case scenario is 17.58 USD. Compared to the current market price of 43.26 USD, Roblox Corp is Overvalued by 59%.

Who are the 2 owners of Roblox? ›

Roblox was founded in 2004. The founders were David Baszucki and Erik Cassel. The main headquarters are located in San Mateo, California.

Who owns the biggest share of Roblox? ›

The company's largest shareholder is Altos Ventures Management, Inc., with ownership of 8.7%. Meanwhile, the second and third largest shareholders, hold 8.4% and 7.1%, of the shares outstanding, respectively.

Does BlackRock own Roblox? ›

BlackRock Inc. reports 8.57% increase in ownership of RBLX / Roblox Corporation. On August 13, 2024 - BlackRock Inc. filed a 13F-HR form disclosing ownership of 27,150,745 shares of Roblox Corporation (US:RBLX) valued at $1,010,279,221 USD as of June 30, 2024.

Will Roblox stock ever recover? ›

7 analysts rate Roblox as a hold. The most bullish analyst believes the stock could have a 101.5% upside and reach $54 over the next year. The consensus forecast is still positive, with shares estimated to rise by as much as 38% to $37 over the next 52 weeks.

Why is Roblox losing so much money? ›

Unfortunately, many of these costs are outside of Roblox's control. To start, an average of 23% of revenues are consumed by various App Store/platform fees (this sum is less than 30% because roughly 20% of sales are direct via browser or PC, where Roblox pays credit card processing fees but not 30% store commissions).

Is Roblox a risky stock? ›

Key Points. The online game platform made a solid turnaround in its business performance. Still, there is no guarantee that Roblox can sustain its recent growth momentum. The stock trades at a premium valuation and an uncertain outlook remains.

When was Roblox stock the highest? ›

The all-time high Roblox stock closing price was 134.72 on November 19, 2021. The Roblox 52-week high stock price is 47.20, which is 8.2% above the current share price. The Roblox 52-week low stock price is. The average Roblox stock price for the last 52 weeks is 37.66.

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